All Unit Passives in Anime Vanguards [All Units] [Update 1]
Anime Vanguards is the latest Tower Defense game that is making waves on Roblox. Vanguards shakes up the traditional formula by giving each unit a passive ability, which can strengthen a weak unit when paired with the right team passives. This guide will provide an overview of all the unit passives in Anime Vanguards. We’ve added all new units in Update 1, inspired by Jujutsu Kaisen!
Are you looking for some Anime Vanguards freebies? Then look no further, as we have an Anime Vanguards codes page to see what you can get! Or check out our Anime Vanguards Unit Tier List and our Anime Vanguards Traits Guide & Tier List!
Anime Vanguards Unit Passives Guide
There are tons of units to acquire in Anime Vanguards, so this guide will be a work in progress. You can’t find out a unit’s passive until you get that unit, and some units have multiple passives.
When a unit evolves, their passives could change, and they might gain more. Feel free to let me know a unit’s passive in the comments if you have one that I don’t, and to save yourself some time; I’ve added a search function so you can easily find the unit you seek!
Unit Name | Passive Name and Description |
---|---|
Itaduri (NEW) | [Cursed Vessel] – DMG & RNG +10% and SPA -10%. |
Gujo [Infinity] (NEW) | [Strongest Sorcerer] – DMG +20% and SPA -10%. [Limitless] – Immune to status ailments DMG +2% with each attack received. [Unlimited Expanion] – Gains the ability Void; SPA -2% for each kill during Void (down to -10%). |
Gujo (NEW) | [Strongest Sorcerer] – DMG +20% and SPA -10%. |
Tuji [Sorcerer Killer] (NEW) | [Heavenly Body] – DMG +50% when no buffs are active on this character. [Challenging Infinity] – RNG +20%; Attacks remove shields and ignore damage reduction; DMG +30% until an enemy is killed after removing shields. [Cursed Inventory] – Gains the Ability Cursed Inventory; Using Cursed Inventory will swap between Chain Blitz and Domain Breaker;Domain Breaker +25% RNG & Boss DMG; Chain Blitz +10% DMG |
Tuji (NEW) | [Heavenly Body] – DMG +50% when no buffs are active on this character. |
Choso [Blood Curse] (NEW) | [Blood Maniplulation] – Attacks inflict Bleed equal to 35% of this units DMG. [Flowing Blood] – With each attack performed, DMG health +5% on a Bleeding enemy (up to +50%). |
Choso (NEW) | [Blood Maniplulation] – Attacks inflict Bleed equal to 35% of this units DMG |
Todu [Unleashed] (NEW) | [Boogie] – Gains the ability Boogie; Using this ability allows you to swap places with another unit that is placed in this units range. [Near Death Delusion] – DMG +12% with each attacked received (up to +36%) SPA -4% with each use of Boogie (down to -16%). |
Todu (NEW) | [Boogie] – Gains the ability Boogie; Using this ability allows you to swap places with another unit that is placed in this units range. |
Julias (NEW) | [Mirrored Frosse] -Attacks Freeze enemies; SPA -1% each time an enemy is frozen (down to -10%). [Chilling Contempt] – DMG +7% with each attack (up to +56%); RNG +7% per wave (up to +35%). |
Inamaki (NEW) | [Cursed Speech] – DMG +200; DMG -20% with each attack performed (down to -160%) |
Jag-o (NEW) | [Rising Flames] – Attacks inflict Burn equal to 30% of this units DMG; DMG +0.4% with each kill (up to +20%). [Iron Coffin] – (Upgrade 9) Gains the ability Iron Coffin; DMG dealt +50% when hitting Burning enemies and attacks hit all enemies in range while Iron Coffin is active. |
Nobaba (NEW) | [Resonance] – DMG +50% when hitting Bleeding enemies. [Cursed Nails] – Attacks inflict Bleed equal to 18% of this units DMG. |
Nazuka (NEW) | [Raging Blood] – DMG +75% when hitting Burning Enemies. |
Renguko [Purgatory] [Update 0.5] | [Flame Breathing] – Attacks inflict Burn damage equal to 30% of DMG. [Unwavering Focus] – Increases DMG by 5% on consecutive attacks done to the same enemy up to 20%) [PurgatoryUnleashed] – (Upgrade 11) Increases Burn damage equal to 60% of DMG; Enemies hit by attacks are inflicted with Purgatory Flames, making them receive +40% Burn DMG. |
Akazo [Destructive] [Update 0.5] | [Enhanced Regeneration] – Reduces time of status ailments by 33%; DMG +11 with each attack received (up to 33%) [Compass Needed] – Gains the ability Compass Needle; DMG & RNG +33% and immune to Stun while Compass Needle is active. |
Tengon [Flashiness][Update 0.5] | [God of Flashiness] – DMG % RNG +10% increase dodge chance by 3% with each attack performed (up to 60%) [Rhythm of Battle] – DMG +10% with each consecutive attack on the same enemy (up to +30%); SPA -2% with each attack performed (down to -30%). |
Rengoku [Update 0.5] | [Flame Breathing] – Attacks inflict Burn damage equal to 30% of DMG. [Unwavering Focus] – Increases DMG by 5% on consecutive attacks done to the same enemy up to 20%) |
Akazo [Update 0.5] | [Enhanced Regeneration] – Reduces time of status ailments by 33%; DMG +11 with each attack received (up to 33%) |
Tengon [Update 0.5] | [God of Flashiness] – DMG % RNG +10% increase dodge chance by 3% with each attack performed (up to 60%) |
Bean (NEW) | [Shark Devil] – DMG +30% when hitting a Bleeding Enemy [Razor Teeth] – Attacks inflict Bleed equal to 25% of this units DMG |
Takaroda [Update 0.5] | [Lots of Treasure Money Man] – Converts Takaroda Bucks into Yen |
Blossom [Update 0.5] | [Medical Chakra] Cleanses units in range of all debuffs. |
Igros [Elite Knight] | [Rulers Hand] – DMG +40% when dealing DMG to a boss. [Strongest Shadow] – DMG +30% and SPA -10%; Immune to Stun. [Shadow Commander] – DMG + RNG +20% for 70 seconds after a shadow enters this units range. |
Song Jinwu [Monarch] | [Job Request] – DMG +0.1% per takedown (up to +40%). [Necromancer] – (Upgrade 8) Killing enemies adds them to your shadow army (up to 40 shadows); using Arise summons 15 shadows and summons 5 shadow Knights [King of Shadows] – (Upgrade 9) DMG +2.5% each time a shadow defeats an enemy, (up to +25%); Units in range that include the name “Igros” also receive this damage increase. |
Alocard [Vampire King] | [Casull & Jackal] – Attacks inflict Bleed equal to 25% of this units DMG. [Bird of Hermes] – Enemies that enter this units range while Bleeding will be afflicted with Wounded; Enemies afflicted with Wounded take 20% more damage. [Restraint Level 0] – (Upgrade 8) Gains the ability Restraint Level 0; while Familiars are present on the map, SPA decreases by 10% until they are dead; DMG +1% Every time a familiar dies (up to 35%.) |
SprintWagon | [Entrepreneur] – Earns yen equal to his displayed yen number every wave |
Cha-In [Blade Dancer] | [PristineHunter] – Crit Rate +20% Crit DMG +50%; Crit Rate +15% when attacking a boss. [Dance! Dance! Dance!] – 100% chance to dodge attacks. Inflicts an extra instant of DMG after performing a dodge, equal to 65% of her DMG |
Sosuke [Storm] | [Way of the Snake] – DMG +2% with each consecutive attack on the same enemy. [Lightning Powered Assault] – All Attacks inflict Stun on enemies; +50% more DMG to Stunned enemies |
Obita [Awakened] | [Vanishing Step] – SPA -3% per wave (down to -12% [Curse of Hatred] – Attacks inflict Burn equal to 30% of DMG |
Haruka Rin [Dancer] | [Love Dance] – DMG +3% per wave for all units in range, maxing out at +18% [Encore] – Once 6 waves have passed from placement, RNG +10% for all units in range. |
Vogita Super [Awakened] | [Surprise Transformation] – SPA -20% if the only units in range include the name “Vogita. [Overwhelming Power] – DMG +100 when hitting 1 enemy |
Noruto [Six Tails] | [Sage Training] – After not attacking for 3.75 seconds. DMG & RNG +20% for the next 30 seconds. [Blistering Rage] – After being Stunned, next attack deals +250% |
Alocard | [Casull & Jackal] – Attacks inflict Bleed equal to 25% of this units DMG. |
Igros | [Rulers Hand] – DMG +40% when dealing DMG to a boss. |
Sosuke [Hebi] | [Way of the Snake] – DMG +2% with each consecutive attack on the same enemy |
Cha-In | [Pristine Hunter] – Crit Rate +20% Crit DMG +50%; Crit Rate +15% when attacking a boss. |
Haruka Rin | [Love Dance] – DMG +3% per wave for all units in range, maxing out at +18% |
Vogita Super | [SurpriseTransformation] – SPA -20% if the only units in range include the name “Vogita.” |
Song Jinwu | [JobRequest] – Damage +0.1% per takedown (up to +40%) |
Obita | [VanishingStep] – SPA -3% per wave (down to -12%). |
Noruto [Sage] | [SageTraining] – After not attacking for 6 seconds, SPA -5% (down to -15%). |
Roku [Dark] | [MercilessJudgement] – Non-boss enemies below 20% HP have a 20% chance to be instantly executed on hit. (Story Mode only). [TheMeaningof Fury] – DMG +15% with each attack performed (up to 150%). Loses 50% of the current DMG buff at the start of each wave. |
Agony | [Almighty Presence] – DMG & RNG +40% after Repulsing an enemy. (Resets after 10 seconds) [Looming Threat] – Attacked enemies are Repulsed |
Itochi | [Black Flames] – DMG +50% to targets inflicted with Burn [Eternal Flame] – Itochi inflicts Burn equal to 25% of his DMG |
Goi | [Friendly Hunter] – DMG +50% to targets inflicted with Burn [Hunters Patience] – Itochi inflicts Burn equal to 25% of his DMG |
Kinaru | [Light Speed Step] – Immune to Boss/Enemy abilities for 10 seconds. 10 second cooldown [Pika Pika] – SPA -25%; after 5 attacks are performed SPA +25%. Resets at the start of each wave. |
Grim Wow | [Sixth Sword] – Deals +150% DMG to enemies with overshield [Gran Rey] – DMG +10% with each consecutive attack on the same enemy |
Kokashi | [Skill Copy] – Every 8 seconds, gains +25% DMG for 8 seconds. Attacks during this time have a +100% to Stun. |
Alligator | [Sand Body] – Every attack Slows enemy movement by -50% for 3 seconds |
Kinnua | [Trained Assassin] – Every 8-16- seconds, this unit enters a Frenzy, lower SPA -40% for 7 seconds [Lightning Strike] – While in Frenzy, +50% chance to Stun |
Pickleo | [Desperate Trump Card] – Every 6th hit deals +150% DMG. 5 Second cooldown |
Genas | [Flaming Cyborg] – Attacks inflict Burn DMG equal to 20% DMG [Cybernetic Enhancements] – Decreases SPA by -5% with each attack (Up to -30%). Resets after not attacking for 8 seconds |
Inosake | [Beastial Frenzy] – Every 10 kills, enters a Frenzy, increased DMG by +40% and lowering SPA by -10% for 5 seconds. 6 Second cooldown [Serrated Blade] – Inflicts Bleed equal to 10% of DMG |
Gaari | [Cursed Sand] – After attacking an enemy, lower SPA by -5% for 10 seconds. This effect is stackable (Max -50%) |
Shinzi | [Parallel World] – DMG +10% each wave (up to +50%) |
Genitsu | [Focused Breathing] – Every 8th hit deals +200% more damage, 5 second cooldown |
Roku | [Raised on Earth] – DMG +6% after each attack performed (up to +42%) |
Rukio | [Ice Princess] – DMG +50% on placement (This unit is single target). |
Luffo | [Greatest Pirate] – RNG +5% with each attack performed (up to +15%). Resets after 10 seconds of not attacking. |
Sosuke | [Burning Resentment] – Sosuke inflicts Burn equal to 30% of his damage [Sole Survivor] – Burn DMG +50% |
Noruto | [Believe It] – DMG +6% after each attack performed (up to +42%) |
Ichiga | [Substitute Soul Reaper] – DMG +5% with each attack performed (up to +20%). Resets after 10 seconds of not attacking |
Sanjo | [Flaming Fury] – SPA -1% with each attack performed (Down to -5%) |
Jon | [Ripple Training] – DMG +0.2% with each attack performed. (Up to +300%) |
Joe | [Star Lineage] – DMG +25% and RNG +15% |
Vogita | [Royal Might] – DMG +5% after each attack performed (Up to +35%) |
GPS Approximation Crossword Clue
Ruler Measure Crossword Clue
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