Ability items in Dragon Ball Sparking Zero can often make a massive difference, especially so if you’re participating in a challenging battle.
There are several ways to obtain these Ability items inside the game. While some are exclusive to summonings from Shenron and Porunga, others can be found inside the shop. You can simply spend your Zeni to buy them and use them for any character you like. With 50 different choices, it can be hard to select the best ones to use.
Best Ability items in Dragon Ball Sparking Zero
I have considered only the effect of the Ability items when judging the best ones. Some of these items might be pretty hard to unlock or purchase, but their in-game effects in Dragon Ball Sparking Zero will make it worth the extra effort.
Ability Item name | Effect | Reason |
---|---|---|
Fury | Increases Blast Attack power based on lost health pool | Can be extremely useful towards the ending stages of fights, as your lower health pool will boost the power of your Blast Attacks. |
Rising Tension | Gradually recovers Ki during a battle | Pretty useful, especially for characters who use more Ki bars in attack. |
Combo Master | Consecutive combo attacks deal increased damage | Good choice for any character, but you’ll have to be good at chaining different combos. |
Energy Saver | Reduces Ki requirements for Rush and Smash Ki Blasts | Very good for those characters who actively depend on their Ki attacks. |
Master Throw | Throw moves have more power | Throws can be an excellent way to change the momentum of a fight, and what can be better than increasing their power! |
Dende’s Healing Ability | Gradual health recovery in battles | Good choice for beginners who might not be very good with counters and dodges. |
Water’s Blessing | Gradually recovers Health and Ki in water | Great item, but has certain limitations. Choose this based on the map. |
Latent Power Unleashed 2 | Start with two extra Ki gauges | Very good item when it comes to fighting the AI to farm Dragon Balls. |
Master Strike | Increases power for Rush, Smash, and Rush Chain attacks, and reduces max health | All round damage buff. |
Warming Up | Greater healthy recovery in Team Battles | Effective way to recover health, but only in team battles. |
Getting some of these items can be difficult, but thankfully, you can always have a cheaper substitute for many of them. For example, certain items have a cheaper alternative (although their effects aren’t as good as their upgraded versions).
All things considered, I have yet to encounter a stage where not having an Ability item has prevented me from clearing it. That said, it’s always beneficial to store a few of the ones mentioned on this list for the tougher quests.
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