Weapon damage in Deadlock is the first thing that you need to upgrade as it increases your left click and melee firepower. To increase that, you must build Weapon items from the curiosity shop. In this detailed guide, we will list down the cost, buffs, and stats about all Deadlock Weapon items so that you know what to pick on your next curiosity shop visit. So with that, let’s begin
Tier 1 Items: 500 Souls
The tier 1 Weapon items in Deadlock are ideal for last-hitting candle troops or creeps in the lane. You also get +6% weapon damage in return for 500 souls with each item from this category.
Name | Stats | Passive/ Active |
---|---|---|
Basic Magazine | Ammo: 26% Weapon Damage: +15% | NA |
Close Quarters | Bullet Shield Health: 85 | Deal additional Weapon Damage when in close range to your target +25% Weapon Damage (Conditional) 15m Close Range Point Blank Component |
Headshot Booster | Fire rate: +4% Bullet Shield Health: +40% | Deal bonus Weapon Damage with headshots +40 Headshot Bonus Damage 7.5s Cooldown |
High-Velocity Mag | Bullet Velocity: +20% Weapon Damage: +13% Bullet Shield Health: +65 | NA |
Hollow Point Ward | Spirit Shield Health: +95 Spirit Power: +4 | When you are above 60% health, deal additional Weapon Damage. +22% Weapon Damage (Conditional) |
Monster Rounds | Weapon Damage vs NPCs: +30% Bullet Resist vs NPCs: +25% Bonus Health: 50 Health Regen: 1 | NA |
Rapid Rounds | Fire Rate: +10% Sprint Speed: +1m/s | NA |
Restorative Shot | Bullet Resist: +7% Weapon Damage: +6% | Your next bullet will heal you based on what target you hit. 40 Healing from Heroes 15 Healing from NPCs Cooldown: 6s |
Tier 2 Items: 1250 Souls
While the early items let you dominate lanes, you would want to increase your productivity around the map and the tier 2 Weapon items are perfect for that in Deadlock. These items not only offer +10% weapon damage but also come with important buffs for only 1250 souls.
Name | Stats | Passive/ Active |
---|---|---|
Active Reload | Weapon Damage: +10% Ammo: +18% | While reloading, pressing R during the highlighted portion will instantly finish your reload and grant you Fire Rate and Bullet Lifesteal. +20% Fire Rate Conditional +20% Bullet Lifesteal Conditional 7s Duration 18s Cooldown |
Berserker | Ammo: +4 Bullet Resist: +7% | Your Weapon Damage increases as you take sustained damage. +5% Weapon Damage per Stack 100 Damaget taken to Stack, 10 Max Stacks, 10s Duration |
Kinetic Dash | Bonus Health: +100 Health Regen: 1.5 | Your next Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. +20% Fire Rate (Conditional) +5 Temporary Ammo (Conditional) 8s Duration 10.5s Cooldown |
Long Range | Reload Time: -20% Bullet Shield Health: +140 | Deal additional Weapon Damage when beyond a minimum distance from your target. +40% Weapon Damage (Conditional) 15m Min. Distance |
Melee Charge | Weapon Damage: +12% Bonus Health: +75 Health Regen: +1 Melee Distance: 40% | Impact increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload. +20% Bonus Heavy Damage 16s Cooldown |
Mystic Shot | Weapon Damage: +12% Spirit Power: +4 | Your next bullet deals bonus Spirit Damage. +65 Spirit Damage 5.75s Cooldown |
Slowing Bullets | Weapon Damage: +16% Spirit Power: +5 | Your bullets apply Movement Slow. +25% Movement Slow (Conditional) 1.3s Slow Duration |
Soul Shredder Bullets | Weapon Damage: 7% | Your bullets apply a debuff that amplifies your Spirit Damage against the target and grants you Spirit Lifesteal against them. 10% Spirit Amp (Conditional) +20% Spirit Lifesteal (Conditional) 6s Debuff Duration |
Swift Striker | Fire Rate: +22% Bullet Resist: -5% Ammo: +10% | NA |
Fleet Foot | Bonus Health: +90 Slide Distance: +25% | Removes the Movement Speed penalty while shooting. Use it to Gain Movement Speed and Ammo. +3m/s Movement Speed (Conditional) +30% Temporary Ammo (Conditional) 4s Duration 19s Cooldown |
Tier 3 Items: 3000+ Souls
Once you hit the 10-minute mark in Deadlock, you must build towards the 3000 souls items. These strong items will become your core items with strong passive/ active buffs and +14% weapon damage.
Name | Component Item | Stats | Passive/ Active |
---|---|---|---|
Burst Fire | NA | Fire Rate Slide: +12% Distance: +50% Health: +70 +20% Slow Resistance | Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. +30% Fire Rate (Conditional) +2 m/s Move Speed (Conditional) 4s Duration 8.5s Cooldown |
Escalating Resilience | NA | Fire Rate: +12% Weapon Damage: +14% | Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. 40% Max Bullet Resist 2% Bullet Resist per Stack 20s Stack Duration |
Headhunter | Headshot Booster | +5% Fire Rate Weapon Damage: +15% Bullet Shield Health: +150 | Landing a headshot deals bonus damage that heals you for a portion of your Max HP, and briefly grants you bonus move speed. +140 Head Shot Bonus Damage +8% Heal per Headshot +2 m/s Move Speed Conditional 3s Move Speed Duration 6s Cooldown |
Hunter’s Aura | NA | Bonus Health: +150 | Reduce nearby enemies’ Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled. -9% Bullet Resist (Conditional) 10% Fire Rate Slow (Conditional) 15m Radius |
Intensifying Magazine | NA | Ammo +25% Weapon Damage +20% | Increases Weapon Damage as you continuously fire your weapon. 60% Max Weapon Damage (Conditional) 3s Time for Max Damage |
Point Blank | Close Quarters | Bullet Resist +15% Stamina +1 | When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow. +45% Weapon Damage 25% Movement Slow (Conditional) 2s Slow Duration 15m Close Range |
Pristine Emblem | High-Velocity Mag | Weapon Damage +25% Bullet Velocity +35% Spirit Power +12 Spirit Resist +12% | Your attacks have additional Weapon Damage against enemies above 50% health. +25% Weapon Damage (Conditional) |
Sharpshooter | Long Range | -20% Reload Time Weapon Fall-off Range +15% Weapon Zoom 35% Bullet Shield Health +200 | Deal additional Weapon Damage when beyond minimum distance from your target. +70% Weapon Damage 15m Min. Distance |
Tesla Bullets | NA | Fire Rate +14% | Your bullets have a chance to shock your target. The shock will jump to a nearby enemy. 30 Shock Damage 60 Damage on Jump 25% Proc Chance 8m Jump Radius 2 Max Jumps |
Titanic Magazine | Basic Magazine | Ammo 120% Weapon Damage 18% +12% Spirit Resist +25% Melee Damage Resistance | NA |
Toxic Bullets | NA | NA | Your bullets build up a Bleed on enemies causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target. 5%/sec Bleed Damage -65% Healing Reduction (Conditional) 3s Duration X% Buildup Per Shot (Depends on hero) |
Alchemical Fire | NA | Bullet Shield Health +225 Weapon Damage +14% Spirit Power +11 | Throw a flash that explodes on contact, creating an area that increases Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes 55 DPS +50% Weapon Damage (Conditional) 95 Max DPS 10 Radius 5s Duration 28s Cooldown |
Heroic Aura | NA | Bullet Lifesteal +20% Bonus Health +150 Move Speed +1 m/s | Provide Fire Rate to nearby player minions. +40% Minions Fire Rate (Conditional) 20m Radius Once used, provides bonus Movement Speed and Fire Rate to you and nearby allies +2 m/s Movement Speed (Conditional) +25% Fire Rate (Conditional) 30m Active Radius 6s Duration |
Warp Stone | NA | Weapon Damage +20% Spirit Power +8 | Teleport straight ahead, gaining Bullet Resist. 11m Teleport Range +30% Bullet Resist (Conditional) 5s Buff Duration |
Tier 4 Items: 6200+ Souls
While the tier 4 items cost 6200+ souls, they also provide +18% weapon damage. However, these Weapon items in Deadlock can make any hero broken.
Name | Component Item | Stats | Passive/ Active |
---|---|---|---|
Crippling Headshot | NA | Weapon Damage +20% Bullet Lifesteal +10% Spirit Lifesteal 10% | Headshots reduce target’s Bullet and Spirit Resist. 24% Bullet Resist Reduction 24% Spirit Resist Reduction 4s Duration |
Frenzy | NA | Ammo +12 Weapon Damage +30% Bonus Health +200 | While you are below 50% health, you gain stat bonuses. 4 m/s Movement Speed (Conditional) 40% Fire Rate (Conditional) 45% Bullet Resist (Conditional) |
Glass Cannon | NA | Weapon Damage +70% Fire Rate +10% Move Speed +1 m/s Max Health -15% | Each hero kill grants permanent Weapon Damage (up to a max of 7 times). Death results in the loss of 1 stack. +10% Weapon Damage per Kill (Conditional) |
Lucky Shot | NA | Ammo +35% | Your bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit 90% bonus Damage 30% Movement Slow (Conditional) 80% Bonus Damage 30% Movement Slow (Conditional) 30% Proc Chance 1.5s Slow Duration |
Ricochet | NA | Ammo Fire Rate +10% Bonus Health +150 | Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing percentage of the original damage. 60% Ricochet Damage 2 Ricochet Targets 11m Ricochet Range |
Shadow Weave | NA | Health Regen: + 15 Ammo: + 30 Spirit Shield Health: + 300 | Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate and Spirit Powerrt to an enemy target, applying Disarm, Slow, and dealing damage. 45s Cooldown Invisible Status Effect 25s Stealth Duration +2m/s Invis Sprint Speed 18m Spot Radius +40% Ambush Fire Rate (Conditional) +55 Ambush Spirit Power (Conditional) 8s Ambush Duration |
Spiritual Overflow | NA | Bullet Shield +250 Cooldown Reduction +15% Spirit Lifesteal +10% | Gain bonus Spirit Power by charging up with your bullets on enemy heroes. +50 Spirit Power (Conditional) X% Buildup per shot +35% Fire Rate on full buildup 18s Duration |
Silencer | Slowing Bullets | Bullet Slow Proc: +25% Weapon Damage: +20% Spirit +18 | After using it, for the next 4s, all your bullets immediately apply Silence. Silence prevents targets from using abilities. Silenced Status Effect 2s Debuff Duration 36s Cooldown |
Vampiric Burst | NA | Move Speed: 2 m/s Weapon Damage: +25% Bonus Health: +175 | Once used, it grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size. 100% Bullet Lifesteal 40% Fire Rate +75% Ammo 4.5s Duration 34s Cooldown |
And these are all the Deadlock Weapon items you should know! Which item is your favorite? Let us know in the comments below.
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